<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WebGPU on T Fong</title><link>http://www.tzfong.com/tags/webgpu/</link><description>Recent content in WebGPU on T Fong</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>tfong@seas.upenn.edu (T Fong)</managingEditor><webMaster>tfong@seas.upenn.edu (T Fong)</webMaster><copyright>© 2026 T Fong</copyright><lastBuildDate>Fri, 16 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="http://www.tzfong.com/tags/webgpu/index.xml" rel="self" type="application/rss+xml"/><item><title>WebGPU Forward+ and Clustered Deferred Renderer</title><link>http://www.tzfong.com/technical/webgpu-forward-plus/</link><pubDate>Fri, 16 Oct 2026 00:00:00 +0000</pubDate><author>tfong@seas.upenn.edu (T Fong)</author><guid>http://www.tzfong.com/technical/webgpu-forward-plus/</guid><description>A real-time renderer in WebGPU and WGSL that handles thousands of point lights with clustered light culling in a compute shader, comparing naive, Forward+, and clustered deferred shading.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="http://www.tzfong.com/technical/webgpu-forward-plus/featured.png"/></item></channel></rss>